I’m Kyle Ragsdale, a Nuke compositor currently finishing my training at the Los Angeles Film School. With a background in visual arts as well as technical software, I returned to school as an adult in order to pursue my passion of creating stunning visual effects.
As a young child, I dreamed of being an animator. I made flip books and stop-motion short films using a handheld camcorder, built models and destroyed them on camera. Films like Star Wars and Jurassic Park started a life-long interest in visual effects and storytelling. Years later, I was captivated by the process of creating cinema quality effects using modern technology!
In my 20’s, I spent years as a touring musician, earning the nickname “Rocksdale.” Along the way, I picked up technical skills using digital audio software like ProTool, Logic Pro, Digital Performer, and Abelton. I was always drawn to difficult tasks that require hours of work at my computer, including programming a DMX light show, synced with multimedia and a patch switching for a live band performance!
Having returned to my initial love of visual storytelling, I’m is diving deep into the creative process, currently working on my Nuke compositing portfolio. I also have experience as 3D modeler, digital sculptor, texture artist, and storyboard artist, but my real passion is for Nuke! I love it.
As I am working towards mastering Nuke, I am also dedicated to continually learning new technology like Unreal Engine – in order to stay on the cutting edge, and be relevant in a constantly evolving industry.
For more information, please reach out to firstname.lastname@example.org